Everybody knows the board game Risk. “Slay” is just like it – but also very different. The player becomes an invader on an island, that is divided into countless hexagons. At the beginning of a new game the hexagons are being randomly distributed amongst the various players that engage in the game. If no “real” players are available, the computer will control the opponents. A color code will show who owns which part of the island. The goal is to conquer the whole island.
If several fields of the same color are adjacent to one another, a small hut is being created. A waving flag indicates that the player may use a soldier from that hut. In each round a soldier may be moved once in order to conquer a neighboring field – if it isn’t guarded. If the player draws two soldiers, a knight is being created. The knight is able to knock down enemy soldiers. Everybody gives it their best shot to upgrade his forces. Very cool: it takes a lot of connected land to feed one’s own soldiers. If the opponent cuts up someone’s hinterland, the necessary territory is all of a sudden not there anymore – and half the army kicks the bucket from one round to the next.
The app offers many different island maps in order to bring variety to the game.